Table of Contents

Class MechDfn

Namespace
Mech3DotNet.Reader.Mw
Assembly
Mech3DotNet.dll
public class MechDfn
Inheritance
MechDfn
Inherited Members

Fields

accelRate

public float accelRate

Field Value

float

aimArmPitchFactor

public float aimArmPitchFactor

Field Value

float

aimIgnoreArms

public int aimIgnoreArms

Field Value

int

aimMaxPitch

public float aimMaxPitch

Field Value

float

aimMaxYaw

public float aimMaxYaw

Field Value

float

aimMinPitch

public float aimMinPitch

Field Value

float

aimMinYaw

public float aimMinYaw

Field Value

float

aimSlerpFreq

public float aimSlerpFreq

Field Value

float

animations

public MechConfigAnims animations

Field Value

MechConfigAnims

camera

public object? camera

Field Value

object

chassisName

public string chassisName

Field Value

string

chicken

public bool chicken

Field Value

bool

clan

public bool clan

Field Value

bool

configurations

public Dictionary<string, MechConfig> configurations

Field Value

Dictionary<string, MechConfig>

crouchHeight

public float crouchHeight

Field Value

float

decelRate

public float decelRate

Field Value

float

engineMinMax

public EngineRating engineMinMax

Field Value

EngineRating

firepoints

public Dictionary<string, MechFirepoint> firepoints

Field Value

Dictionary<string, MechFirepoint>

hud

public MechHud hud

Field Value

MechHud

internalMass

public float internalMass

Field Value

float

leanAngle

public float leanAngle

Field Value

float

leanFactor

public float leanFactor

Field Value

float

maxMass

public float maxMass

Field Value

float

maxTurnRate

public float maxTurnRate

Field Value

float

omnimech

public bool omnimech

Field Value

bool

recoilBend

public float recoilBend

Field Value

float

recoilSlide

public float recoilSlide

Field Value

float

recoilTwist

public float recoilTwist

Field Value

float

skin

public MechSkin skin

Field Value

MechSkin

torsoLimits

public Vec3 torsoLimits

Field Value

Vec3

torsoShake

public TorsoShake torsoShake

Field Value

TorsoShake

weightClass

public string weightClass

Field Value

string

Methods

ToString()

Returns a string that represents the current object.

public override string ToString()

Returns

string

A string that represents the current object.