Table of Contents

Class GameZDataCs

Namespace
Mech3DotNet.Zbd
Assembly
Mech3DotNet.dll

CS GameZ data.

See Read(string) for reading a CS gamez.zbd file.

public class GameZDataCs : IWritable
Inheritance
GameZDataCs
Implements
Inherited Members

Constructors

GameZDataCs(List<TextureName>, List<Material>, List<MeshNg?>, List<NodeCs>, GameZMetadataCs)

public GameZDataCs(List<TextureName> textures, List<Material> materials, List<MeshNg?> meshes, List<NodeCs> nodes, GameZMetadataCs metadata)

Parameters

textures List<TextureName>
materials List<Material>
meshes List<MeshNg>
nodes List<NodeCs>
metadata GameZMetadataCs

Fields

Converter

public static readonly TypeConverter<GameZDataCs> Converter

Field Value

TypeConverter<GameZDataCs>

materials

public List<Material> materials

Field Value

List<Material>

meshes

public List<MeshNg?> meshes

Field Value

List<MeshNg>

metadata

public GameZMetadataCs metadata

Field Value

GameZMetadataCs

nodes

public List<NodeCs> nodes

Field Value

List<NodeCs>

textures

public List<TextureName> textures

Field Value

List<TextureName>

Methods

Deserialize(Deserializer)

public static GameZDataCs Deserialize(Deserializer d)

Parameters

d Deserializer

Returns

GameZDataCs

Read(string)

Read a CS gamez.zbd file from the specified path.

public static GameZDataCs Read(string path)

Parameters

path string

Returns

GameZDataCs

Serialize(GameZDataCs, Serializer)

public static void Serialize(GameZDataCs v, Serializer s)

Parameters

v GameZDataCs
s Serializer

Write(string)

Write a CS gamez.zbd file to the specified path.

public void Write(string path)

Parameters

path string