Class GameZDataCs
- Namespace
- Mech3DotNet.Zbd
- Assembly
- Mech3DotNet.dll
CS GameZ data.
See Read(string) for reading a CS gamez.zbd
file.
public class GameZDataCs : IWritable
- Inheritance
-
GameZDataCs
- Implements
- Inherited Members
Constructors
GameZDataCs(List<TextureName>, List<Material>, List<MeshNg?>, List<NodeCs>, GameZMetadataCs)
public GameZDataCs(List<TextureName> textures, List<Material> materials, List<MeshNg?> meshes, List<NodeCs> nodes, GameZMetadataCs metadata)
Parameters
textures
List<TextureName>materials
List<Material>meshes
List<MeshNg>nodes
List<NodeCs>metadata
GameZMetadataCs
Fields
Converter
public static readonly TypeConverter<GameZDataCs> Converter
Field Value
materials
public List<Material> materials
Field Value
- List<Material>
meshes
public List<MeshNg?> meshes
Field Value
- List<MeshNg>
metadata
public GameZMetadataCs metadata
Field Value
- GameZMetadataCs
nodes
public List<NodeCs> nodes
Field Value
- List<NodeCs>
textures
public List<TextureName> textures
Field Value
- List<TextureName>
Methods
Deserialize(Deserializer)
public static GameZDataCs Deserialize(Deserializer d)
Parameters
Returns
Read(string)
Read a CS gamez.zbd
file from the specified path.
public static GameZDataCs Read(string path)
Parameters
path
string
Returns
Serialize(GameZDataCs, Serializer)
public static void Serialize(GameZDataCs v, Serializer s)
Parameters
Write(string)
Write a CS gamez.zbd
file to the specified path.
public void Write(string path)
Parameters
path
string