Namespace Mech3DotNet.Zbd
Classes
- AnimMw
MW animation data.
See Read(string) for reading a MW
anim.zbd
file.
- Archive<TEntry>
A generic archive, used for archive-based ZBD data.
See the specific archive implementations for reading and writing ZBDs.
- GameZDataCs
CS GameZ data.
See Read(string) for reading a CS
gamez.zbd
file.
- GameZDataMw
MW GameZ data.
See Read(string) for reading a MW
gamez.zbd
file.
- GameZDataPm
PM GameZ data.
See Read(string) for reading a PM
gamez.zbd
file.
- GameZDataRc
RC GameZ data.
See Read(string) for reading a RC
gamez.zbd
file.
- Interp
Interpreter data.
- MechlibArchiveMw
MW MechLib data.
See Read(string) for reading a MW
mechlib.zbd
file.
- MechlibArchivePm
PM MechLib data.
See Read(string) for reading a PM
mechlib.zbd
file.
- MechlibArchive<TModel>
A generic mechlib archive.
See the specific archive implementations for reading and writing ZBDs.
- Messages
Message/localisation data.
See Read(string, GameType) for reading a message
.dll
file.
- Motions<TQuaternion, TVec3>
MW or PM motion data.
See Read(string, GameType) for reading a MW or PM
motion.zbd
file.
- ReaderArchive
Reader archive base.
Use ReaderArchiveGeneric or a game-specific reader archive with parsing convenience functions.
- ReaderArchiveGeneric
A generic reader archive with no parsing convenience functions.
See Read(string, GameType) for reading a reader ZBD file.
- ReaderArchiveMw
A MW reader archive with parsing convenience functions.
See Read(string) for reading a MW
reader*.zbd
file.
- Sounds
Sound data.
See Read(string, GameType) for reading a
sounds*.zbd
file.
- Textures
Image or texture data.
See Read(string) for reading a texture
.zbd
file.
- Zmap
Zmap data.
See Read(string) for reading a
m*.zmap
file.