Class GameZDataPm
- Namespace
- Mech3DotNet.Zbd
- Assembly
- Mech3DotNet.dll
PM GameZ data.
See Read(string) for reading a PM gamez.zbd
file.
public class GameZDataPm : IWritable
- Inheritance
-
GameZDataPm
- Implements
- Inherited Members
Constructors
GameZDataPm(List<string>, List<Material>, List<MeshNg>, List<NodePm>, GameZMetadataPm)
public GameZDataPm(List<string> textures, List<Material> materials, List<MeshNg> meshes, List<NodePm> nodes, GameZMetadataPm metadata)
Parameters
textures
List<string>materials
List<Material>meshes
List<MeshNg>nodes
List<NodePm>metadata
GameZMetadataPm
Fields
Converter
public static readonly TypeConverter<GameZDataPm> Converter
Field Value
materials
public List<Material> materials
Field Value
- List<Material>
meshes
public List<MeshNg> meshes
Field Value
- List<MeshNg>
metadata
public GameZMetadataPm metadata
Field Value
- GameZMetadataPm
nodes
public List<NodePm> nodes
Field Value
- List<NodePm>
textures
public List<string> textures
Field Value
Methods
Deserialize(Deserializer)
public static GameZDataPm Deserialize(Deserializer d)
Parameters
Returns
Read(string)
Read a PM gamez.zbd
file from the specified path.
public static GameZDataPm Read(string path)
Parameters
path
string
Returns
Serialize(GameZDataPm, Serializer)
public static void Serialize(GameZDataPm v, Serializer s)
Parameters
Write(string)
Write a PM gamez.zbd
file to the specified path.
public void Write(string path)
Parameters
path
string