Table of Contents

Class GameZDataPm

Namespace
Mech3DotNet.Zbd
Assembly
Mech3DotNet.dll

PM GameZ data.

See Read(string) for reading a PM gamez.zbd file.

public class GameZDataPm : IWritable
Inheritance
GameZDataPm
Implements
Inherited Members

Constructors

GameZDataPm(List<string>, List<Material>, List<MeshNg>, List<NodePm>, GameZMetadataPm)

public GameZDataPm(List<string> textures, List<Material> materials, List<MeshNg> meshes, List<NodePm> nodes, GameZMetadataPm metadata)

Parameters

textures List<string>
materials List<Material>
meshes List<MeshNg>
nodes List<NodePm>
metadata GameZMetadataPm

Fields

Converter

public static readonly TypeConverter<GameZDataPm> Converter

Field Value

TypeConverter<GameZDataPm>

materials

public List<Material> materials

Field Value

List<Material>

meshes

public List<MeshNg> meshes

Field Value

List<MeshNg>

metadata

public GameZMetadataPm metadata

Field Value

GameZMetadataPm

nodes

public List<NodePm> nodes

Field Value

List<NodePm>

textures

public List<string> textures

Field Value

List<string>

Methods

Deserialize(Deserializer)

public static GameZDataPm Deserialize(Deserializer d)

Parameters

d Deserializer

Returns

GameZDataPm

Read(string)

Read a PM gamez.zbd file from the specified path.

public static GameZDataPm Read(string path)

Parameters

path string

Returns

GameZDataPm

Serialize(GameZDataPm, Serializer)

public static void Serialize(GameZDataPm v, Serializer s)

Parameters

v GameZDataPm
s Serializer

Write(string)

Write a PM gamez.zbd file to the specified path.

public void Write(string path)

Parameters

path string